tag:blogger.com,1999:blog-8066179905250164861.post6793208727307423802..comments2023-06-20T11:26:01.308-04:00Comments on Quickly, Quietly, Carefully: Food always tastes better when you're hungryUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-8066179905250164861.post-73104105466496927472010-10-15T12:10:04.232-04:002010-10-15T12:10:04.232-04:00This is one reason why I create a half-separation ...This is one reason why I create a half-separation of the ideas of money and *treasure*. Sure, you can make a killing selling horses (but those things are branded and they hang horse thieves, doncha know), but that won't net a single experience point.<br /><br />A lot of the prices for things like horses and plate armor were taken from the idea of a knight being extremely expensive to field, not to mention if you follow the idea of cutting out most common magic items you need some sort of "equipment accomplishment" within the game. "I can afford chain mail now! ... and plate! BAD ASS!"<br /><br />But if you look in Tower of the Stargazer, I don't skimp on potential treasure either. If you get that hoard, well, maybe the fighters can all get plate, but then again maybe you want to set up your magic-user with a lab and library and make some potions and scrolls before the next adventure? Decisions decisions.JimLotFPhttps://www.blogger.com/profile/02992397707040836366noreply@blogger.comtag:blogger.com,1999:blog-8066179905250164861.post-60805949712210424352010-10-15T10:24:46.665-04:002010-10-15T10:24:46.665-04:00I wouldn't call the prices in LOTFP economical...I wouldn't call the prices in LOTFP economically realistic. I'd say the price lists are sensibly gamist and gives the players something to do with their PC's loot after the 3rd or 4th session of play.JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.comtag:blogger.com,1999:blog-8066179905250164861.post-30874618097367561062010-10-15T09:06:58.104-04:002010-10-15T09:06:58.104-04:00I do want to see how it plays out before making a ...I do want to see how it plays out before making a final decision, but my worry isn't with how much it costs PCs to buy things, it's how much those things are potentially worth when recovered from enemies. Even if the Ref is fairly draconian about how much you can get on the dollar, things like warhorses are gold mines on the hoof. Parties would be better off to dry-gulch a cavalry patrol and sell the horses, even at 10% of market value, than to go into dungeons.<br /><br />(I did check, though, and it's not actually more economical to hire linkboys, eat them, and pay the weregild than it is to buy food at the inn. Unless you're buying really fancy food.)Scotthttps://www.blogger.com/profile/00155926145150934199noreply@blogger.com