Quickly, Quietly, Carefully

. . . wherein Paul Gorman plays with ideas for old-school fantasy roleplaying games

Saturday, July 31, 2010

Retro-Clone Comparison Chart

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I created a retro-clone comparison chart , since I was curious and it seems to be a common question. Please comment on this post if you have...
1 comment:
Thursday, July 29, 2010

Sculpey Thief

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1 comment:
Wednesday, July 28, 2010

Melan diagrams

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Justin Alexander recently made several posts about the dungeon design methods seen in Paul Jaquays' adventures . Those articles are wort...
Tuesday, July 27, 2010

Secret Arneson Gift Exchange

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I can't believe I missed out on the Secret Arneson Gift Exchange . Oh, well. Next year.

Magic Pools

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Dungeons are are often damp places. It's common for pools of water to collect in low-lying areas of dungeon levels. Rarely, pools have u...
Monday, July 26, 2010

Alignment as theme

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I've been thinking about alignment as a thematic dichotomy. Each campaign could have its own thematic alignment scheme. OD&D is Lawf...
Sunday, July 25, 2010

Monster INT is a helpful stat

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Working with OD&D sources, one of the things I miss is an intelligence stat for monsters. It's one of the few things which causes me...
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