I just (mostly) finished preparing my first fourth edition D&D adventure. I had planned on doing a quick conversion of
U1 The Sinister Secret of Saltmarsh, but was frustrated. I ran into enough things which were omitted or entirely changed in 4e (no more Charm Person spells? No more Illusionists?) that I eventually decided to create an entirely new adventure vaguely inspired by
Saltmarsh. I'm running my
Malevolent Mystery of Marshburg tomorrow, and will report on how it goes. If my players remember
Saltmarsh, they'll be in for a surprise.
Anyone thinking of doing a quick conversion of an old module for 4e should be wary.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.