|Fighting- man level||1-3||4-6||7-9||10-12||13-15||16-18|
|Magic- user level||1-5||6-10||11-15||16-20||21-25||26-30|
|Monster hit dice||0-1||1 +1||2-3||3-4||4-6||6-8||9-10||11+|
Wednesday, September 29, 2010
Target-20 for 0e
I really like the simplicity and efficiency of Delta's target 20 combat algorithm, but using character level as one of the variables doesn't match the progression shown in the 0e attack matrices. So, I made the table below. I think it works, but let me know if I've missed anything.
For example, a level 8 fighter would have an attack bonus of +6. If he attacked a monster with an AC 2, he would have to roll a 12 or higher to hit (attacker bonus 6 + target AC 2 + d20 >= 20).