During middle school and high school, I played almost exclusively home-brew adventures. There's nothing inherently embarrassing about that, except that it means I never played many of the classic adventures.
Tonight, at thirty-some years of age, I played Keep on the Borderlands for the first time.
I know. I'm an aberrant mutant. Please don't shun me.
I've read a few modules, but a larger number I've intentionally avoided to preserve the pleasure of playing them for the first time.
Let me tell you the the facts about KotB I've unintentionally gleaned in the last few decades:
- There is a Keep. The people there have titles rather than sir-names—like 'Corporal'.
- There are caves called the Caverns of Chaos.
- Chaotic humanoids populate these caves, including women and children type humanoids. (I presume this is intended to present some sort of moral dissonance.)
Tonight I entered into the Caverns. I explored the Keep a bit, wandered through a few passages, and killed six goblins. Don't spoil it for me, please. Please don't correct my misapprehensions.
As I've asserted before, this game is a lot of fun. No matter how run-of-the-mill the referee or how clueless the player, the fun of game still manages to shine through.
I had planned to run Stargazer tonight, but decided that the poor turnout would not best show-off the adventure. One of my players (in fact—on this night—my singular player) volunteered to run me through the Keep.