Tuesday, August 31, 2010

Rolling ability scores

James Maliszewski made a post about ability score generation. These days, I favor the 3d6-in-order method. You could give players the option of using an inverted bell curve to satisfy their inner min-maxer without out resorting to any sort of point-buys or dice swapping:
Dice Roll (3d6)Ability ScoreProbability
3110.5%
4121.4%
5132.8%
6144.6%
7156.9%
8169.7%
91711.6%
101812.5%
11312.5%
12411.6%
1359.7%
1466.9%
1574.6%
1682.8%
1791.4%
18100.5%

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