Quickly, Quietly, Carefully
. . . wherein
plays with ideas for old-school fantasy roleplaying games
Friday, October 7, 2011
FEED THE CROCODILES POISONED MEAT
The Hack & Slash post
On the Creative Crocodile Conundrum
nicely formulates some points against skill checks and for letting players play.
In a couple of weeks, I should have the time to resume regular posting here.
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